oathbreakers: (--> smirkin' like a pro here)
oathbreakers ([personal profile] oathbreakers) wrote2010-07-27 07:04 pm

[006//Audio & Commentlog?]

[At first, Riku wasn't going to say anything. But being that he is, in fact, an arrogant awesome brat, he can't resist. So when he speaks, you can hear the smirk in his voice.]

Hey. Nice job yesterday, guys. That was a pretty good game.

[And he's even being sincere! How about that.



Riku's a bit bruised up from his bout with Pamela; you won't be able to see the long bruise on his side from where she hit him, but the two dark stripes on his neck from her broom are readily visible, and Riku's not making any attempts to hide them at all. These are his battle scars, his badge of honor; they're something that tells the world that he is one badass kid. Or something, who even really knows.

Riku won't be taking a break though; the game might be over but he's still on the move. You'll be able to find him all over the ship today--he'll be in the forest on deck 3 first, just wandering the forest a bit, then he'll be on deck 12 looking through the luggage for anything that might be helpful in building a tree-house. (Hey, maybe next it'll be a little boat they can sail around the caverns! That might be fun...) He'll be checking out the statue on deck 18 (cautiously, though, things aren't always what they seem), wandering around the flower-field to see if there's actually anything interesting (hey, graves? Hmmm...), and of course hitting up the Coffee Shop for breakfast and later on The Cool and Kuma-Ko for lunch and dinner.

Feel free to run into him anywhere; winning capture the flag has put him in a pretty good mood!
]
ntjstapwn: (Mm...)

[personal profile] ntjstapwn 2010-07-28 03:11 am (UTC)(link)
*Marco shakes his head*

Doesn't mean anything. You could just be a different 'you' than the one who was here before.

I mean is not really a ship, just like the sky isn't really what we see it as. That one fits the best, given how so much on this ship doesn't 'fit' for a ship. Or, really, anything.
ntjstapwn: (...)

[personal profile] ntjstapwn 2010-07-28 04:41 am (UTC)(link)
*Marco closes his eyes and shakes his head*

False hope can be a harmful thing.

*He sighs and opens his eyes again, nodding a bit*

Those are some of the most obvious ones, yes.
ntjstapwn: (Hn)

[personal profile] ntjstapwn 2010-07-28 04:54 am (UTC)(link)
*Marco just shrugs again to the statement. His response to the question comes without thought*

A prison.

Or it might as well be, since we can't leave. As for something more defined than that...I've no idea. It might even be its own world for all I know.
ntjstapwn: (sigh)

[personal profile] ntjstapwn 2010-07-28 05:20 am (UTC)(link)
*Misery loves company?*

Apparently. I don't think any of us can really tell with this place yet, though. If its its own world, and Redd's really in control of it...I don't really like the picture that paints, but its one of the possiblities.
ntjstapwn: (Hn...)

[personal profile] ntjstapwn 2010-07-28 05:50 am (UTC)(link)
*He's stressed lately, okay? It happens*

Of course he must, everyone and everything has weaknesses...its just a matter of if we can find them in time or not.
ntjstapwn: (Busy)

[personal profile] ntjstapwn 2010-07-28 06:13 am (UTC)(link)
*Indeed, which is good because based on the way he was speaking Marco pegged Riku as someone who'd be willing to try and do something about all of this*

Yep. Its hard, but its not really hopeless as far as I can tell. Just not something that's going to be done overnight.
ntjstapwn: (sigh)

[personal profile] ntjstapwn 2010-07-28 06:26 am (UTC)(link)
*He might have, back home, but who knows at what age people become adults in other worlds? Besides, if fiction has taught him anything then kids can be just as good at saving and/or destroying the world as adults*

True. The problem here is there are a lot of people who don't have the patience to do it right.
ntjstapwn: (Mm...)

[personal profile] ntjstapwn 2010-07-28 06:36 am (UTC)(link)
That depends entirely on what you're planning. Some possibilities would take an army, some would work better with just one or two people.

I haven't moved past the 'information gathering' stage myself, not really.
ntjstapwn: (Thinking)

[personal profile] ntjstapwn 2010-07-28 06:44 am (UTC)(link)
*He nods*

It can be dangerous to make a plan without all the information. We don't seem to be at a point where we need to move quickly--at least not on the issues of Redd or the ship as a whole--so its best to take our time and actually think.

*Marco kinda likes Riku...not often you find kids smart enough to step back and think over things*
ntjstapwn: (Reading)

they're sneaky buggers

[personal profile] ntjstapwn 2010-07-28 07:18 am (UTC)(link)
Hopefully it won't, at least.

*If not...there was always a use for distractions
And no, sorry B|*

I'm not sure if I'm more interested in just finding a way out or taking down Redd, really. I guess I'll need to figure that out, too.
ntjstapwn: (standing)

[personal profile] ntjstapwn 2010-07-28 07:28 am (UTC)(link)
I'm not, no, but it'll come down to which I'd rather focus on in the end. If we have to fight Redd either way there's still a choice between 'destroy him' and 'knock him down long enough to get away.'

*He shrugs. Marco will probably end up going for trying to take Redd down as far as he can*

Not something we need to worry about yet, though.

*He pauses, looking Riku over for a few moments*

In the meantime, you wanna help out if something like Jennifer happens again?
ntjstapwn: (:))

[personal profile] ntjstapwn 2010-07-28 07:54 am (UTC)(link)
*Marco nods*

I can understand that.

I'd call it more of a 'task force' than a 'watch group,' but I guess its all the same.

*'Watch group' sounds too...Big Brother-y. Marco doesn't want it to sound like that, since that's not really what its supposed to be*

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